Enemy Ai Behaviors Template for GDevelop
With these events, the enemy will have a bit more intelligent behavior. It will be able to detect the player at a certain distance and when you get close, it will react with an attack.
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ENEMY BEHAVIORS:
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(1) The enemy activates pursuit if you enter its field of action.
(2) The enemy activates attack when the player is close.
(3) Enemy speeds up movement when player is close.
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Give me a Coffee ;)
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Asset credits:
Status | Released |
Platforms | Windows, HTML5 |
Author | Game2DOM |
Genre | Platformer |
Made with | GDevelop, PixiJS |
Tags | 2D, asset, gdevelop, Project template |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
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Click download now to get access to the following files:
Enemy Behavior By Game2DOM.zip 21 MB
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